After nearly a year of hard work I am very proud to present to the world GUM - A Grand Unified Modeller (to be) A direct-manipulation based 3D modeller that exports to POV, Polyray and Rayce. some highlights: CSG evaluation realtime pan, zoom and camera operations select by pick, window, crossing, hierarchy-view grid, snap very flexible fastdraw (full, skip, box, multiple viewport) printing metafile export full shell of all raytracers (also exports batchfile) realtime bezier patch editing all transformations available in user-view and multiple orthogonal views user-defineable boundary representations for objects with a surface. text-based texture editor for all tracers, also reads available texture files imports RAW. platform: Microsoft Windows 3.1 or 3.11 System requirements: resolution 800x600 or higher. 4Mb should do. CoPro. 486 (highly) recommended The demo is free but there is a limitation to the maximum number of objects that can be saved of 25. Special introductory price: $50 BBS: CAD BBS Amsterdam +31-20-6861533 The author's address: Alexander.vanderSluijs@stud.io.tudelft.nl 2:281/500.4 in Fidonet or leave a message on the above BBS to Lex van der Sluijs